Package org.lwjgl.opengl
Class ATIVertexArrayObject
- java.lang.Object
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- org.lwjgl.opengl.ATIVertexArrayObject
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public final class ATIVertexArrayObject extends Object
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Field Summary
Fields Modifier and Type Field Description static int
GL_ARRAY_OBJECT_BUFFER_ATI
static int
GL_ARRAY_OBJECT_OFFSET_ATI
static int
GL_DISCARD_ATI
static int
GL_DYNAMIC_ATI
static int
GL_OBJECT_BUFFER_SIZE_ATI
static int
GL_OBJECT_BUFFER_USAGE_ATI
static int
GL_PRESERVE_ATI
static int
GL_STATIC_ATI
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static void
glArrayObjectATI(int array, int size, int type, int stride, int buffer, int offset)
static void
glFreeObjectBufferATI(int buffer)
static void
glGetArrayObjectATI(int array, int pname, FloatBuffer params)
static void
glGetArrayObjectATI(int array, int pname, IntBuffer params)
static void
glGetObjectBufferATI(int buffer, int pname, FloatBuffer params)
static void
glGetObjectBufferATI(int buffer, int pname, IntBuffer params)
static int
glGetObjectBufferiATI(int buffer, int pname)
Overloads glGetObjectBufferivATI.static void
glGetVariantArrayObjectATI(int id, int pname, FloatBuffer params)
static void
glGetVariantArrayObjectATI(int id, int pname, IntBuffer params)
static boolean
glIsObjectBufferATI(int buffer)
static int
glNewObjectBufferATI(int pPointer_size, int usage)
static int
glNewObjectBufferATI(ByteBuffer pPointer, int usage)
static int
glNewObjectBufferATI(DoubleBuffer pPointer, int usage)
static int
glNewObjectBufferATI(FloatBuffer pPointer, int usage)
static int
glNewObjectBufferATI(IntBuffer pPointer, int usage)
static int
glNewObjectBufferATI(ShortBuffer pPointer, int usage)
static void
glUpdateObjectBufferATI(int buffer, int offset, ByteBuffer pPointer, int preserve)
static void
glUpdateObjectBufferATI(int buffer, int offset, DoubleBuffer pPointer, int preserve)
static void
glUpdateObjectBufferATI(int buffer, int offset, FloatBuffer pPointer, int preserve)
static void
glUpdateObjectBufferATI(int buffer, int offset, IntBuffer pPointer, int preserve)
static void
glUpdateObjectBufferATI(int buffer, int offset, ShortBuffer pPointer, int preserve)
static void
glVariantArrayObjectATI(int id, int type, int stride, int buffer, int offset)
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Field Detail
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GL_STATIC_ATI
public static final int GL_STATIC_ATI
- See Also:
- Constant Field Values
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GL_DYNAMIC_ATI
public static final int GL_DYNAMIC_ATI
- See Also:
- Constant Field Values
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GL_PRESERVE_ATI
public static final int GL_PRESERVE_ATI
- See Also:
- Constant Field Values
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GL_DISCARD_ATI
public static final int GL_DISCARD_ATI
- See Also:
- Constant Field Values
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GL_OBJECT_BUFFER_SIZE_ATI
public static final int GL_OBJECT_BUFFER_SIZE_ATI
- See Also:
- Constant Field Values
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GL_OBJECT_BUFFER_USAGE_ATI
public static final int GL_OBJECT_BUFFER_USAGE_ATI
- See Also:
- Constant Field Values
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GL_ARRAY_OBJECT_BUFFER_ATI
public static final int GL_ARRAY_OBJECT_BUFFER_ATI
- See Also:
- Constant Field Values
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GL_ARRAY_OBJECT_OFFSET_ATI
public static final int GL_ARRAY_OBJECT_OFFSET_ATI
- See Also:
- Constant Field Values
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Method Detail
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glNewObjectBufferATI
public static int glNewObjectBufferATI(int pPointer_size, int usage)
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glNewObjectBufferATI
public static int glNewObjectBufferATI(ByteBuffer pPointer, int usage)
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glNewObjectBufferATI
public static int glNewObjectBufferATI(DoubleBuffer pPointer, int usage)
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glNewObjectBufferATI
public static int glNewObjectBufferATI(FloatBuffer pPointer, int usage)
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glNewObjectBufferATI
public static int glNewObjectBufferATI(IntBuffer pPointer, int usage)
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glNewObjectBufferATI
public static int glNewObjectBufferATI(ShortBuffer pPointer, int usage)
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glIsObjectBufferATI
public static boolean glIsObjectBufferATI(int buffer)
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glUpdateObjectBufferATI
public static void glUpdateObjectBufferATI(int buffer, int offset, ByteBuffer pPointer, int preserve)
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glUpdateObjectBufferATI
public static void glUpdateObjectBufferATI(int buffer, int offset, DoubleBuffer pPointer, int preserve)
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glUpdateObjectBufferATI
public static void glUpdateObjectBufferATI(int buffer, int offset, FloatBuffer pPointer, int preserve)
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glUpdateObjectBufferATI
public static void glUpdateObjectBufferATI(int buffer, int offset, IntBuffer pPointer, int preserve)
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glUpdateObjectBufferATI
public static void glUpdateObjectBufferATI(int buffer, int offset, ShortBuffer pPointer, int preserve)
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glGetObjectBufferATI
public static void glGetObjectBufferATI(int buffer, int pname, FloatBuffer params)
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glGetObjectBufferATI
public static void glGetObjectBufferATI(int buffer, int pname, IntBuffer params)
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glGetObjectBufferiATI
public static int glGetObjectBufferiATI(int buffer, int pname)
Overloads glGetObjectBufferivATI.
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glFreeObjectBufferATI
public static void glFreeObjectBufferATI(int buffer)
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glArrayObjectATI
public static void glArrayObjectATI(int array, int size, int type, int stride, int buffer, int offset)
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glGetArrayObjectATI
public static void glGetArrayObjectATI(int array, int pname, FloatBuffer params)
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glGetArrayObjectATI
public static void glGetArrayObjectATI(int array, int pname, IntBuffer params)
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glVariantArrayObjectATI
public static void glVariantArrayObjectATI(int id, int type, int stride, int buffer, int offset)
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glGetVariantArrayObjectATI
public static void glGetVariantArrayObjectATI(int id, int pname, FloatBuffer params)
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glGetVariantArrayObjectATI
public static void glGetVariantArrayObjectATI(int id, int pname, IntBuffer params)
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